Projects
A selection of personal projects.
GAMEPLAY PROGRAMMING
UE5 Gameplay Prototype
A 3D Unreal Engine 5 action gameplay prototype using C++ and the Gameplay Ability System.
RENDERING & GRAPHICS
PBR Renderer
A 3D real-time physically based renderer written in C++ with OpenGL.
RENDERING & GRAPHICS
Signed Distance Field Raymarching
An experimental real-time Signed Distance Field raymarching renderer written in C++ and OpenGL.
ENGINE & SYSTEMS
Voxel Game
Voxel game inspired by Minecraft written in C++ using OpenGL 4.5.