Hi, I'm Simon Talbi

Game and Engine Programmer

I am a french game programmer, currently working in Japan. This website presents a selection of personal projects related to game programming, rendering, and engine development.

About

My professional background includes AA and AAA game programming, engine development and R&D works on game related projects. I also enjoy learning and experimenting in my free time on various subjects through personal projects.

My main interests are game systems, engine programming, rendering technology, and technical architecture.

Some of my projects

PBR Renderer

PBR Renderer

A 3D Real Time physically based renderer written in C++ with OpenGL.

Voxel Game

Voxel Game

Voxel game inspired by Minecraft written in C++ using OpenGL 4.5.

Links